"Grand"
Videogame Breaks Record
Game brings
in $400 million in its first
week
Variety
Ben
Fritz, April 15, 2008
When it comes to boffo
openings, forget "Pirates of
the Caribbean" -- think
"Grand Theft Auto IV."
And think
$400 million for the first
week, a record for vidgames
and possibly the biggest
debut ever for an
entertainment product.
Sources
close to publisher Take-Two
Interactive, whose Rockstar
Games label is developing
and releasing the title,
said that the latest
installment of the hit
franchise will reach that
figure and sell some 6
million units after it
launches worldwide on April
29.
Though
they rarely release the
data, videogame publishers
are able to accurately
predict early game sales
based on what retailers
order.
Microsoft
currently holds the record
for the biggest videogame
launch with "Halo 3," which
grossed $300 million in its
first week and sold about 5
million units.
"GTA IV"
has even bigger potential,
however, since it is
available for both the
PlayStation 3 and Xbox 360.
"Halo 3" was an Xbox 360
exclusive.
Several
industry analysts also told
Daily Variety that
they fully expect "GTA IV"
to come close to and
possibly exceed $400 million
in sales out of the gate.
Vidgamer
sellers have slightly
varying predictions at this
point, though all expect it
to be huge. Blockbuster CEO
Jim Keyes said that "GTA IV"
will likely do "two times
the volume" that "Halo 3"
did for his chain, while
GameStop senior veep of
merchandising Bob McKenzie
said the game is currently
tracking slightly behind
Microsoft's three-quel.
A Take-Two
spokesman declined to
comment.
The "Grand
Theft Auto" series has
traditionally done very well
in the U.S., Canada and
Europe but been somewhat
weaker in Asia, the other
major videogame market.
Comparisons to other media
are difficult, since "Grand
Theft Auto IV" costs $60
domestically and contains
dozens, if not hundreds, of
hours of content, whereas
the average film ticket in
the U.S. last year cost
$6.88 and is good for a few
hours of entertainment.
Nonetheless, Take-Two will
likely be crowing that the
perf of its game is close
to, if not above, the No. 1
film bow of all time,
"Pirates of the Caribbean:
At World's End," which
grossed $404 million
worldwide in its first six
days.
News comes
as Take-Two's board is
trying to fend off a $2
billion takeover attempt by
Electronic Arts. Executive
chairman Strauss Zelnick and
CEO Ben Feder are sure to be
touting early sales momentum
for "GTA IV" at the
company's annual meeting
Thursday, which is, not
coincidentally, a day before
EA's tender offer to
shareholders expires.
Take-Two
management needs "Grand
Theft Auto IV" to have a
huge opening to keep up, if
not bump, their company's
stock price and justify
their advice that
shareholders reject the EA
proposal. Some analysts have
urged them to accept it, as
EA is offering a 64% premium
over the publisher's
previous share price.
Boffo
sales for "GTA IV" are
widely expected and already
priced into Take-Two stock.
Though
it's clear that early sales
for the game will be huge,
it remains to be seen if
reviews and buzz will drive
"GTA IV" to ultimately
perform as well as its
predecessors. The
franchise's last entry for
consoles, "Grand Theft Auto:
San Andreas," sold a healthy
21.5 million units, making
it one of the most
successful videogames of all
time.