Take-Two Cuts
Loss, Lifting Shares
MarketWatch
Rex Crum,
December 19, 2007
SAN FRANCISCO (MarketWatch)
-- Take-Two Interactive Software
Inc. shares rose as much as 5%
Wednesday, gaining as the
video-game publisher cut its
fourth-quarter loss nearly in
half due to strong sales of new
titles such as "BioShock" and
"NBA 2K8."
The shares rose
94 cents to $18.98 in the wake
of the New York-based company's
results issued late Tuesday.
TTWO 19.03,
+1.00,
+5.6%)
reported a loss
$7.1 million, or 10 cents a
share, for the fourth quarter
ended Oct. 31, generating
revenue of $292.6 million.
A year earlier,
the compan posted a loss of $14
million, or 20 cents a share, on
revenue of $266.6 million.
Analysts surveyed
by Thomson Financial had
forecast, on average, that
Take-Two would come in with a
loss of 23 cents a share on
revenue of $293 million.
Citigroup analyst
Brent Thill raised his rating on
Take-Two to buy, up from hold
previously, and lifted his price
target to $25 from $23. In a
research note, Thill said that
he was more comfortable with the
release of the upcoming "Grand
Theft Auto IV" video game, which
Take-Two had previously said it
would delay until the second
quarter of the current fiscal
year. "Historically, [the] best
time to buy Take-Two is about
four months ahead of a 'GTA'
launch," Thill said.
Mixed Bag
The company said
fourth-quarter results were
fueled by such new titles as "BioShock,"
which shipped 2 million units
since being released in August,
as well as "NBA 2K8" and
"Carnival Games." The latter was
developed specifically for the
Nintendo Wii system and shipped
500,000 copies.
On a conference
call to discuss the results,
Chief Executive Ben Feder called
Take-Two's quarter
"satisfactory," adding that "the
overall strength of our industry
bodes well" for the company.
Still, the
video-game publisher gave a
first-quarter sales outlook that
fell below analysts' forecasts.
For the January
quarter, Take-Two forecast a
loss, excluding one-time items,
of between 50 cents and 60 cents
a share, on revenue pegged in a
range of $175 million to $225
million. The revenue outlook
fell short of analysts' $279
million average forecast.
Take-Two also
said its results for the fourth
quarter were helped by strong
sales of prior versions of its
"Grand Theft Auto" titles. The
company had to delay the release
of "Grand Theft Auto IV" until
the second quarter ending in
April, in order to complete
development of the game.
Brendan McCabe,
analyst with CIBC World Markets,
said that Take-Two's results
show the company is improving
under a new management team but
that there is "still a long
journey left" as it tries to
make up for not having "Grand
Theft Auto IV" out in time for
the end-of-year holiday shopping
season.