Take-Two Interactive Software, Inc. Reports
Strong Second Quarter Fiscal 2008 Financial
Results
Top and Bottom Line Results Exceed High End of
Guidance
Company Raises Fiscal 2008 Guidance
Significantly and Provides Third and Fourth
Quarter Guidance
New York, NY –
June 5, 2008 – Take-Two Interactive
Software, Inc. (NASDAQ:TTWO) today announced
financial results for its second quarter ended
April 30, 2008.
Net revenue for
the second fiscal quarter was $539.8 million,
compared to $205.4 million for the same quarter
of fiscal 2007. Second quarter sales were led by
the blockbuster, critically acclaimed Grand
Theft Auto IV for Xbox 360® video game and
entertainment system and PLAYSTATION®3 computer
entertainment system.
Net income for the
second quarter was $98.2 million or $1.29 per
share, compared to a net loss of $51.2 million
or $0.71 per share in the second quarter of
fiscal 2007.
The second quarter
results include $12.4 million in stock-based
compensation expense ($0.16 per share); $3.8
million in professional fees and legal expenses,
primarily related to Electronic Arts’
unsolicited tender offer ($0.05 per share) and
$0.9 million in business reorganization costs
($0.01 per share). Results for the second
quarter of 2007 included $16.3 million of
business reorganization and related costs due to
the Company’s management and board changes,
legal expenses and other professional fees
associated with the investigation of stock
option grants, responses to the New York County
District Attorney’s subpoenas, and other legal
matters ($0.22 per share), as well as $5.8
million in stock-based compensation expense
($0.08 per share).
Non-GAAP net
income was $115.4 million or $1.52 per share in
the second quarter, compared to a net loss of
$29.2 million or $0.41 per share in the second
quarter of 2007. (Please refer to Non-GAAP
Financial Measures and reconciliation tables
included later in this release for additional
information and details on non-GAAP items.)
For the six months
ended April 30, 2008, net revenues were $780.3
million, compared to $482.8 million for the same
period a year ago. Net income for the first
half of fiscal 2008 was $60.2 million or $0.80
per share, compared to a loss of $72.8 million
or $1.02 for the 2007 period. Results for the
first six months of fiscal 2008 include $18.5
million in stock-based compensation expense
($0.25 per share); $5.3 million in professional
fees and legal expenses, with the majority
related to Electronic Arts’ unsolicited tender
offer ($0.07 per share) and $1.1 million in
business reorganization costs ($0.01 per share).
Results for the first six months of fiscal 2007
included $23.5 million of business
reorganization and related costs due to the
Company’s management and board changes, legal
expenses and other professional fees associated
with the investigation of stock option grants,
responses to the New York County District
Attorney’s subpoenas, and other legal matters
($0.33 per share), as well as $9.8 million in
stock-based compensation expense ($0.14 per
share).
Non-GAAP net
income was $85.1 million or $1.14 per share in
the first six months of 2008, versus a net loss
of $39.5 million or $0.55 per share in the
comparable period of 2007. (Please refer to
Non-GAAP Financial Measures and reconciliation
information included later in this release.)
Business
Highlights
Among the
significant recent business developments,
Take-Two noted the following:
• Rockstar
Games released the highly anticipated Grand
Theft Auto IV on April 29, 2008. The title
surpassed all-time entertainment records for day
one and week one sales, with approximately 6
million units sold through globally in the first
week at an estimated retail value of more than
$500 million. As of May 31, 2008, over 11
million units have been sold in to retailers and
approximately 8.5 million units have been sold
through to consumers.
• BioShock®,
a wholly owned and internally developed title
for Xbox 360 and Games for Windows® shipped over
2.2 million units since its debut in late
August. 2K Games will be bringing this popular
title to the PLAYSTATION®3 this fall, and
Universal Pictures is developing a feature film
based on BioShock to be directed by Gore
Verbinski, director of the Pirates of the
Caribbean trilogy.
• Rockstar
Games announced the acquisition of Mad Doc
Software, one of the premier independent
development studios in North America. The
studio, renamed Rockstar New England, most
recently worked with Rockstar on the Xbox 360
version of the critically acclaimed Bully:
Scholarship Edition.
• Hubert
Larenaudie was named President for Asia to head
Take-Two’s growth initiatives in the Asia
Pacific region including expanding distribution
of the Company's interactive entertainment
products; developing a strong presence in Japan;
and working to establish an online game
operation, especially in China and Korea. He had
previously served in senior roles at Electronic
Arts and Vivendi.
“Take-Two’s
performance has exceeded expectations through
the first half of fiscal 2008, clearly
demonstrating the creative, operational and
financial strength of our business,” noted
Strauss Zelnick, Chairman of Take-Two. “Our
results reflected the extraordinary success of
Grand Theft Auto IV, the value of our catalog of
titles, and our ongoing initiatives to improve
the efficiency of our operations. We look
forward to continuing to enhance stockholder
value by building on our broad portfolio of
internally developed and owned interactive
entertainment brands, leveraging the
opportunities in the current industry cycle, and
operating our business in an effective manner.”
Ben Feder, Chief
Executive Officer of Take-Two, added, “Based on
the Company’s stronger than expected results, we
have increased our financial guidance for fiscal
2008 and are confident in our ability to
continue to perform for the balance of the
year. Furthermore, Take-Two is extremely well
positioned in an industry that is experiencing
explosive growth. We believe that our
exceptional creative talent, diverse range of
hit products, and the proven global demand for
our titles will be the drivers of increasing
value over time.”
Financial Guidance
The Company is
providing guidance for the third fiscal quarter
ending July 31, 2008 and fourth fiscal quarter
ending October 31, 2008 and is raising its
guidance for the fiscal year ending October 31,
2008 as detailed below. Fiscal 2008 guidance
reflects the release of the first installment of
episodic content for Grand Theft Auto IV for
Xbox 360 in the first quarter of fiscal 2009
instead of the fourth quarter of fiscal 2008 in
order to provide a better balance in Take-Two’s
release schedule.
Revenue* Non-GAAP
EPS (a)(b)
Third quarter
ending
7/31/2008
$325 to $375 $0.45 to $0.55
Fourth quarter
ending
10/31/2008
$300 to $350 $0.10 to $0.20
Fiscal year ending
10/31/2008
$1,400 to $1,500 $1.65 to $1.85
* In millions
(a) The Company’s
non-GAAP EPS estimates for the third quarter
ending July 31, 2008, and fourth quarter and
fiscal year ending October 31, 2008 exclude
approximately $0.17, $0.18 and $0.59 per share,
respectively, of stock-based compensation
expense; and approximately $0.13, $0.01 and
$0.23 per share, respectively, of professional
fees and legal expenses related to unusual
matters, including the Electronic Arts tender
offer, and business reorganization costs. The
Company’s stock-based compensation expense for
the third and fourth quarters and fiscal 2008
reflects the cost of approximately two million
stock options issued to ZelnickMedia that are
subject to variable accounting. Actual expense
to be recorded in connection with these options
is dependent upon several factors, including
future changes in Take-Two’s stock price.
(b) EPS estimates
reflect tax expense primarily for international
operations.
Key assumptions
and dependencies underlying the Company’s
guidance include continued consumer acceptance
of the Xbox 360® video game and entertainment
system from Microsoft, PLAYSTATION®3 computer
entertainment system and Wii™ home video game
system from Nintendo; the ability to develop and
publish products that capture market share for
these current generation systems while
continuing to leverage opportunities on prior
generation platforms; as well as the timely
delivery of the titles detailed in this
release.
Product Pipeline
The following
titles shipped during the second quarter of
fiscal 2008:
Title
Platform
Bully: Scholarship
Edition Xbox
360, Wii
Dora the Explorer:
Dora Saves the Mermaids™ PS2
Go, Diego, Go!:
Safari Rescue™ Wii, PS2
Grand Theft Auto
IV Xbox
360, PS3
Major League
Baseball® 2K8 Xbox
360, PS3, Wii, PSP, PS2
Major League
Baseball® 2K8 Fantasy All-Stars DS
Take-Two's lineup
announced to date for the remainder of fiscal
2008 includes the following titles:
Title
Platform
BioShock®
PS3
Carnival
Games™ DS
Carnival Games:
Mini-Golf™ Wii
Don King Presents:
Prizefighter Xbox 360, Wii, DS
Midnight Club: Los
Angeles Xbox 360, PS3
Midnight Club: LA
Remix PSP
MLB ® Power Pros
2008 Wii, PS2, DS
NBA® 2K9
Multiple
platforms
NHL®
2K9
Multiple platforms
Sid Meier's
Civilization® Revolution™ Xbox 360, PS3,
DS
Top Spin 3
Xbox
360, PS3, Wii, DS
Conference Call
Take-Two will host
a conference call today at 4:30 p.m. Eastern
Time to review these results and discuss other
topics. The call can be accessed by dialing
(877) 407-0984 or (201) 689-8577. A live
listen-only webcast of the call will be
available by visiting http://ir.take2games.com
and a replay will be available following the
call at the same location.
Non-GAAP Financial
Measures
In addition to
reporting financial results in accordance with
U.S. generally accepted accounting principles (GAAP),
the Company uses non-GAAP measures of financial
performance that exclude certain non-recurring
or non-cash items. Non-GAAP gross profit,
income (loss) from operations, net income (loss)
and earnings (loss) per share are measures that
exclude certain non-recurring or non-cash items
and should be considered in addition to results
prepared in accordance with GAAP. They are not
intended to be considered in isolation from, as
a substitute for, or superior to, GAAP results.
These non-GAAP financial measures may be
different from similarly titled measures used by
other companies.
The non-GAAP
measures exclude the following items from the
Company’s statements of operations:
• Business
reorganization, restructuring and related
expenses
•
Stock-based compensation
•
Professional fees and expenses associated with
the tender offer by Electronic Arts Inc., the
Company’s stock options investigation and
certain other unusual regulatory and legal
matters
• Income
tax effects of the items listed above
In addition, the
Company may consider whether other significant
non-recurring items that arise in the future
should also be excluded from the non-GAAP
financial measures it uses.
The Company
believes that these non-GAAP financial measures,
when taken into consideration with the
corresponding GAAP financial measures, are
important in gaining an understanding of the
Company’s ongoing business. These non-GAAP
financial measures also provide for comparative
results from period to period. Therefore, the
Company believes it is appropriate to exclude
certain items as follows:
Business
reorganization, restructuring and related
expenses
In March 2007, the
Company’s stockholders elected a new slate of
members to Take-Two’s Board of Directors, who
immediately removed the Company’s former
President and Chief Executive Officer.
Subsequently, the Company’s former Chief
Financial Officer resigned. As a result of
these actions and the implementation of a
business reorganization plan, the Company
incurred significant costs in the year ended
October 31, 2007 to reduce headcount, relocate
employees and consolidate sales and operational
functions.
The Company
recorded additional business reorganization
costs in the three and six months ended April
30, 2008, and expects that additional business
reorganization, restructuring and related costs
will be recorded in the remainder of the 2008
fiscal year. Such costs are expected to relate
to severance, asset write-offs and associated
professional fees. The Company does not engage
in reorganization activities on a regular basis
and therefore believes it is appropriate to
exclude business reorganization expenses from
its non-GAAP financial measures.
Stock-based
compensation
The Company does
not consider stock-based compensation charges
when evaluating business performance and
management does not contemplate stock-based
compensation expense in their short and
long-term operating plans. Furthermore,
executive and management incentive compensation
plans are generally based on measures that
exclude the impact of stock-based compensation.
The Company places greater emphasis on
stockholder dilution than accounting charges
when assessing the impact of stock-based equity
awards.
Professional fees
and expenses associated with the tender offer by
Electronic Arts Inc., the Company’s stock
options investigation and certain other unusual
regulatory and legal matters
The Company has
incurred significant legal and investment
banking expenses related to the tender offer
launched by Electronic Arts Inc. on March 13,
2008 to acquire all of the Company’s outstanding
shares. Additionally, the Company has realized
significant legal and other professional fees
associated with both the investigation of stock
option grants and the Company’s responses to the
New York County District Attorney’s subpoenas.
One of management’s primary objectives is to
bring conclusion to its regulatory matters. The
Company continues to incur expenses for
professional fees and has accrued for legal
settlements that are outside its ordinary course
of business. As a result, the Company has
excluded such expenses from its non-GAAP
financial measures.
EBITDA and
Adjusted EBITDA
Earnings (loss)
before interest, taxes, depreciation and
amortization (“EBITDA”) is a financial measure
not calculated and presented in accordance with
accounting principles generally accepted in the
United States. Management uses EBITDA adjusted
for business reorganization and related expenses
(“Adjusted EBITDA”), among other measures, in
evaluating the performance of the Company’s
business units. Adjusted EBITDA is also a
significant component of the Company’s incentive
compensation plans. Adjusted EBITDA should not
be considered in isolation from, or as a
substitute for, net income/(loss) prepared in
accordance with GAAP.
Reclassifications
Certain prior year
amounts have been reclassified to conform to
current year presentation.
About Take-Two
Interactive Software
Headquartered in
New York City, Take-Two Interactive Software,
Inc., is a global developer, marketer,
distributor and publisher of interactive
entertainment software games for the PC,
PLAYSTATION®3 and PlayStation®2 computer
entertainment systems, PSP® (PlayStation®Portable)
system, Xbox 360® and Xbox® video game and
entertainment systems from Microsoft, Wii™,
Nintendo GameCube™, Nintendo DS™ and Game Boy®
Advance. The Company publishes and develops
products through its wholly owned labels
Rockstar Games, 2K Games, 2K Sports and 2K Play,
and distributes software, hardware and
accessories in North America through its Jack of
All Games subsidiary. Take-Two’s common stock is
publicly traded on NASDAQ under the symbol TTWO.
For more corporate and product information
please visit our website at www.take2games.com.
All trademarks and
copyrights contained herein are the property of
their respective holders.
Microsoft,
Windows, the Windows Vista Start button, Xbox,
Xbox 360, Xbox LIVE, and the Xbox logos are
trademarks of the Microsoft group of companies,
and 'Games for Windows' and the Windows Vista
Start button logo are used under license from
Microsoft.
“PlayStation”,
“PLAYSTATION”, and “PS” Family logo are
registered trademarks of Sony Computer
Entertainment Inc.
Wii and Nintendo
DS are trademarks of Nintendo. © 2006 Nintendo.
Important Legal
Information
In connection with
the tender offer commenced by Electronic Arts
Inc., the Company has filed with the Securities
Exchange Commission a
Solicitation/Recommendation Statement on
Schedule 14D-9. The Company's stockholders
should read carefully the
Solicitation/Recommendation Statement on
Schedule 14D-9 (including any amendments or
supplements thereto) prior to making any
decisions with respect to Electronic Arts'
tender offer because it contains important
information. Free copies of the
Solicitation/Recommendation Statement on
Schedule 14D-9 and the related amendments or
supplements thereto that the Company has filed
with the SEC are available at the SEC's website
at www.sec.gov. This communication does not
constitute an offer to sell or invitation to
purchase any securities or the solicitation of
an offer to buy any securities, pursuant to
Electronic Arts’ tender offer or otherwise.
This press release
may contain forward-looking statements made in
reliance upon the safe harbor provisions of
Section 27A of the Securities Act of 1933, as
amended, and Section 21E of the Securities
Exchange Act of 1934, as amended. The statements
contained herein which are not historical facts
are considered forward-looking statements under
federal securities laws. Such forward-looking
statements are based on the beliefs of our
management as well as assumptions made by and
information currently available to them. The
Company has no obligation to update such
forward-looking statements. Actual results may
vary significantly from these forward-looking
statements based on a variety of factors. These
risks and uncertainties include the matters
relating to the Special Committee's
investigation of the Company's stock option
grants and the restatement of our consolidated
financial statements. The investigation and
conclusions of the Special Committee may result
in claims and proceedings relating to such
matters, including previously disclosed
shareholder and derivative litigation and
actions by the Securities and Exchange
Commission and/or other governmental agencies
and negative tax or other implications for the
Company resulting from any accounting
adjustments or other factors. Further risks and
uncertainties associated with Electronic Arts'
tender offer to acquire the Company's
outstanding shares are as follows: the risk that
key employees may pursue other employment
opportunities due to concerns as to their
employment security with the Company; the risk
that the acquisition proposal will make it more
difficult for the Company to execute its
strategic plan and pursue other strategic
opportunities; the risk that the future trading
price of our common stock is likely to be
volatile and could be subject to wide price
fluctuations; and the risk that stockholder
litigation in connection with Electronic Arts'
tender offer, or otherwise, may result in
significant costs of defense, indemnification
and liability. Other important factors are
described in the Company's Annual Report on Form
10-K for the fiscal year ended October 31, 2007,
in the section entitled "Risk Factors," as
updated in the Company's Quarterly Report on
Form 10-Q for the fiscal quarter ended January
31, 2008, in the section entitled "Risk
Factors." All forward-looking statements are
qualified by these cautionary statements and are
made only as of the date they are made.