BioShock wins British Academy of Film and Television Arts’ (BAFTA)
Best Game of The Year Award
New
York, NY – November 5, 2007
– 2K Games, a
publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO),
announced today that the uniquely atmospheric first-person shooter,
BioShock,
has received the coveted Best Game Of The Year Award at the 2007
British Academy Video Games Awards sponsored by the British Academy of
Film and Television Arts (BAFTA). 2K Games’ BioShock
has received critical acclaim since its August 2007 release and rose
above numerous high-profile titles to be given top honors at the UK’s
most prestigious media awards event.
“This is a huge
accomplishment for us and a fantastic achievement for video games,” said
Neil Ralley, General Manager of 2K International, who attended the
ceremony at London’s Battersea Evolution to receive the award. “BioShock
is a testament to the unfailing creativity, expertise and efforts of our
Boston and Canberra, Australia-based development studios. Furthermore,
it demonstrates that compelling and original games, if properly
supported, are capable of achieving immense popularity. We’re very proud
of BioShock’s critical and commercial success.”
BioShock
is rated M for Mature and is available for the
Xbox 360® video game and entertainment system
from Microsoft and Games for Windows®.
For more information, visit the BioShock website at
www.BioShockGame.com, and
the community site at
www.TheCultofRapture.com.
About BAFTA
The British Academy
of Film and Television Arts is the UK’s leading organisation dedicated
to the recognition and promotion of excellence in the fields of the
moving image. Renowned for its high profile Film & Television Awards
ceremonies, the prestigious BAFTA mask has long been seen as a symbol of
excellence.
About Take-Two
Interactive Software
Headquartered in New
York City, Take-Two Interactive Software, Inc. is a global developer,
marketer, distributor and publisher of interactive entertainment
software games for the PC, PlayStation® game console, PlayStation®2 and
PLAYSTATION®3 computer entertainment systems, PSP® (PlayStation®Portable)
system, Xbox® and Xbox 360® video game and entertainment systems from
Microsoft, Wii™, Nintendo GameCube™, Nintendo DS™ and Game Boy® Advance.
The Company publishes and develops products through its wholly owned
labels Rockstar Games, 2K Games, 2K Sports and 2K Play; and distributes
software, hardware and accessories in North America through its Jack of
All Games subsidiary. Take-Two's common stock is publicly traded on
NASDAQ under the symbol TTWO. For more corporate and product information
please visit our website at
www.take2games.com.
Microsoft, Windows,
the Windows Vista start button, Xbox, Xbox 360, Xbox LIVE, and the Xbox
logos are trademarks of the Microsoft group of companies.
All trademarks and
copyrights contained herein are the property of their respective
holders.
Safe
Harbor Statement under the Private Securities Litigation Reform Act of
1995: This press release contains forward-looking statements made in
reliance upon the safe harbor provisions of Section 27A of the
Securities Act of 1933, as amended, and Section 21E of the Securities
Exchange Act of 1934, as amended. The statements contained herein which
are not historical facts are considered forward-looking statements under
federal securities laws. Such forward-looking statements are based on
the beliefs of our management as well as assumptions made by and
information currently available to them. The Company has no obligation
to update such forward-looking statements. Actual results may vary
significantly from these forward-looking statements based on a variety
of factors. These risks and uncertainties include the matters relating
to the Special Committee’s investigation of the Company’s stock option
grants and the restatement of our consolidated financial statements. The
investigation and conclusions of the Special Committee may result in
claims and proceedings relating to such matters, including previously
disclosed shareholder and derivative litigation and actions by the
Securities and Exchange Commission and/or other governmental agencies
and negative tax or other implications for the Company resulting from
any accounting adjustments or other factors. Other important factors are
described in the Company’s Annual Report on Form 10-K for the fiscal
year ended October 31, 2006, and in the Company’s Form 10-Q for the
third quarter ended July 31, 2007 in the section entitled “Risk
Factors.”
CONTACT
Marcelyn Ditter
2K
Games
(646)
723-4232
marcelyn.ditter@2kgames.com
Heather Silverberg
Access
Communications for 2K Games
(917) 522-3503
hsilverberg@accesspr.com
Meg Maise
(Corporate
Press/Investor Relations)
Take-Two Interactive
Software, Inc.
(646) 536-2932
meg.maise@take2games.com